AI Insights · Timothy · January 2024
Top 5 Arcade Racing Apps in Switzerland in Q4 2023
Discover the performance of the top 5 arcade racing apps in Switzerland for Q4 2023, including downloads, revenue, and active user trends.
In Q4 2023, the performance of the top 5 arcade racing apps in Switzerland on a unified platform showcased interesting trends in downloads, revenue, and weekly active users. Here’s a detailed look at how these apps fared:
Race Master 3D - Car Racing from SayGames LTD saw varied performance metrics throughout the quarter. Revenue peaked at approximately $847 in the week of November 6, with notable fluctuations but a general upward trajectory towards the end of December, reaching $456 in the final week. Downloads experienced a decline from 4K early October to 1.8K by mid-December, with a slight recovery to 3K in the last week. Weekly active users remained relatively stable, starting at 15.7K and ending at 17.1K.
Bridge Race by SUPERSONIC STUDIOS LTD had modest revenue figures, with a peak of $96 in early October and $91 in the final week of December. Downloads fluctuated significantly, peaking at 3.5K in the last week of December from a low of 802 in early December. Weekly active users showed a strong recovery towards the end of the quarter, rising from 7.9K in early December to 13.3K in the final week.
Pocket Champs PVP Racing Games from MADBOX demonstrated impressive revenue growth, peaking at $13.4K in the last week of December. Downloads saw an increase from 945 in late September to 1.9K by the end of December. Active users maintained a steady rise, starting at 5.5K and reaching nearly 6K by the end of the quarter.
aquapark.io by Voodoo had a relatively stable performance with minor fluctuations. Revenue remained low, peaking at $69 in mid-December. Downloads varied, with a peak of 1.5K in the last week of December from a low of 758 in late October. Weekly active users exhibited a consistent trend, increasing from 8.2K in late September to over 10K by the end of December.
Asphalt 9: Legends from Gameloft showed strong revenue performance, with peaks reaching $4.9K in late November and maintaining around $4.1K by the end of December. Downloads remained relatively steady, fluctuating between 795 and 1.3K throughout the quarter. Active users saw a gradual increase, ending the quarter at 2.6K from a low of 1.9K in early November.
For more detailed insights and data, visit Sensor Tower.